We've not shared anything in a while. This has led to people asking if the project has ground to a halt. Nothing could be further from the truth.
Truly we've been so busy working on the project that we haven't had anytime to share our progress. We'll share something more substantial soon; but we wanted to give a sneak peek of what's being worked on.
Through discussions with gamer's outside the project we noticed a point kept being raised repeatedly.
"If you're going to build a virtual experience, it should be a virtual experience of the best possible physical experience.".
Well that makes sense we thought, but what does that mean? While we're still compiling a complete understanding of what this means, one item that immediately made sense to us was that the game-board should be an epic example of a game board. A masterclass of miniature battle-field creation.
With this in mind we've completely rebuilt our game-board engine, producing what we believe will be a far greater experience. Our game will contain numerous game-board options, but we wanted to share a screen of our first game board in the new engine. We hope you like it as much as we do!
The board revolves around a crash-site at its center. A great option for a defend the objective style battle.
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